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Saber plugin after effect
Saber plugin after effect












What I did was hijack the “HandleRenderSuccess” call which is run when we see “Finished Composition” in the render log. You can use it at your own risk sort of thing. The gist is that we can hack the Deadline script to forcibly close AE after a timeout, but it was often not that reliable. It’s buggy, but it sort of works if you’re not rendering QuickTimes? Has anyone seen anything similar to this ?Īh, so good news! I was reminded of a hack I implemented for a company.

saber plugin after effect

The only difference between the 2 machines that I can note is that the troubled node is running windows 7 and the node that renders it fine is a windows 10.

saber plugin after effect

There is a incongruity in the output lines and I wonder if that is the cause. 13:45:21: 0: STDOUT: PROGRESS: Total Time Elapsed: 28 Seconds 13:41:53: 0: STDOUT: PROGRESS: Total Time Elapsed: 29 SecondsĪnd here is a snip from a node rendering the same job but can complete it: Here is the end snip of the output from the troublesome node: After doing some digging I discovered when Saber is not present in the comp the issue goes away.

saber plugin after effect

It will start and render the quicktime all the way up to 100% but never report that the task is done. One of our nodes refuses to finish a render. Because of the hundreds of files we generate I use Deadline to slave them out.

saber plugin after effect

Our graphics package utilizes the Video Copilot effect “Saber”.














Saber plugin after effect